Your job is done, but there are still secrets to uncover. The pact between Death and the Lords is unmade, and the world will once again have mortality to ensure life keeps going on in an eternal cycle. In the final combat of Death’s Door, the player destroys the Last Lost of Doors, and with them, the Reaping Commission. However, for Death to recover their powers and take back their place as the only Reaper in the world, the Last Lord of Doors must also be taken down. Once the Foretold Crow opens Death’s Door, Death is once again free to roam the world of the living. As for the souls gathered by the Reaping Commission, they energize its massive structure in the middle of spacetime instead of being sent to the Aether to being recycled. Now, expired souls assume demonic forms that crows need to take down. Instead of collecting souls to renew the cycle of life as the natural order demands, the Last Lord of Doors decided to let the world rot in exchange for his immortality. That’s why the Last Lord of Doors tricked Death and trapped them inside the Door leading to the Aether, cutting the world off from the afterlife entirely in the process. The Last Lord of Doors, however, was not satisfied with a prolonged lifespan. In exchange, the Lord of Doors would get their lifespan significantly increased.īy the end of their life, each Lord of Doors would create their successor, teach them about the pact with Death and depart in peace. As a result, Death could take a break from their depressing work and stop worrying about the pain and suffering that the cycle of life causes to the living. By using the Door technology to cross space in a blink of an eye, the Reaping Commission would help Death to collect the souls of the dead and lead them to the Aether, where soul energy is recycled to create new life. It turns out the boss of the Reaping Commission is just the latest in a long lineage of Lords of Doors, powerful creatures that made a deal with Death themself. The world is also filled with monsters, originated because souls that get expired on Earth are not being collected by Death and taken to the Aether. For starters, the Foretold Crow cannot really die, coming back to life for mysterious reasons. While exploring the world, however, the Foretold Crow realizes the decaying world is not how it is supposed to be. It’s a pretty straightforward mission that serves as the perfect excuse for the player to explore new biomes and slay powerful bosses. The Foretold Crow, then, has to slay more powerful souls to open the door and recover his assigned soul. After all, you don’t want to get old and die.ĭuring Death’s Door, the Foretold Crow uncoverd a big door in the sky, where the Gray Crow sent the Giant Soul in hopes it would open and reveal its secrets. Without the soul, you lose the right to stay in the offices and need to explore the world in search of your ticket back home. Before you come back to the offices, though, a Grey Crow steals your Giant Soul and departs through a fissure in time-space. During one of these excursions, you, the Foretold Crow, get encharged with collecting a Giant Soul held by a monstrous creature.
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